I am a 3D artist and game developer dedicated to honing my craft in game development. In the early stages of my career, I focus on constantly learning and exploring new techniques to push my skills further, with a particular love for hard surface modeling. I specialize in using Unreal Engine to bring my creations to life, combining technical skills with creative vision.
Currently, I am on an exciting journey as a game developer, working on my own game where I create all the assets—from characters to props and environments. This hands-on approach allows me to explore my creativity and expand my skills across all aspects of game design. This portfolio is a testament to my growth, where each project helps me refine my abilities. I am open to opportunities for collaboration and eager to see where this path in 3D artistry and game development takes me.